The future will be augmented. The only question now is how we get there.
Excerpt from Fast Company:
“If you take one thing away from today,” Mark Zuckerberg announced in April from the stage of F8, Facebook’s annual conference for developers, “this is it: We’re making the [smartphone] camera the first augmented-reality platform.”
Facebook had already begun adding camera effects to its apps, letting users overlay objects, animations, and filters on their images—an unabashed knockoff of Snapchat’s popular AR-powered Lenses. With a new open platform where developers can create their own effects, art, and 3D games, Facebook is betting that it can become the go-to destination for AR experiences, a WeChat-like repository of third-party apps-within-its-apps.
After years of dormancy, the hype around AR is ratcheting back up. Beyond Facebook’s augmented ambitions (which include, down the road, a wearable device), there’s Google’s four-year-old Glass, Microsoft’s HoloLens, and the mysterious, well-funded Magic Leap—along with a rumored device from Apple. According to market research firm CB Insights, 49 AR companies have secured equity financing deals since last spring—a 75% increase from the 12 months prior.